Electronics and Telecommunications Research Institute
Abstract
The advancement of computer graphics and hardware technology have nourished handheld or mobile devices to be equipped with fully implemented 3D graphics capabilities such as a 3D game. In this paper, we describe a development of 3D game engine for PDA device based on PocketPC and a pilot game, 3D Puzzle, implemented by our 3D game engine. The engine developed by us shows 8~9 fps speed rendering about 850 polygons with texture under landscape flush mode.
@Article{Kim:2004:CGAIED, author = {SungYe Kim, ChangWoo Chu, EunHee Lee}, title = {Development of a 3D Game Engine and a Pilot Game for PDA}, journal = {CGAIED2004}, year = {2004}, volume = {}, number = {}, pages = {}, }