Hub-based Simulation and Graphics Hardware Accelerated Visualization for Nanotechnology Applications
- Requirements
- Funtional requirements
- Visualization
- Molecular dynamics visualization
- Flow visualization
- Remote visualization
- Network
- Non-functional requirements
- Transparency
- The delivery of hardware acceleration should be seamless and transparent to remote users
- Scalability
- Supporting many remote user session
- The more hadware resources, the more performance
- Responsiveness
- Seamless interaction regardless of the number of user visualization sessions
- Flexibility
- Capability of handling a variety of simulation data
- Supporting rapid development and deployment
- Extensibility
- The system software and hardware architecture should be easily extensible
- Approaches
- Molecular Dynamics Visualization
- Texture-based volume visualization
- Flow visualization
- Particle tracing
- texture synthesis
- Remote visualization
- C/S architecture
- Rapputre GUI through XML
- Interaction
- Tcl command and binary data
- Future works
- Visualization
- nanoVis Engine
- Adaptively reduction of the rendering quality for rapid user interaction sequences
- Extend the capability to handle richer set of grid topologies
- Example : unstructured meshes for finite element simulations
- Network
- A more advanced compression algorithm
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